How can UX practitioners upskill in game design for a learning context?
And why is this important in EdTech?
Alicia Quan chats The Sims, cheat codes, and moving past the “Big 5” of gamification (points, badges, leader boards, levels, progress bars) towards something more with:
Chris Bennett, Game designer, Stanford invited lecturer, and EdTech advisor
Worth Noting:
Chris’ Stanford Game Design Thinking Blog
🎧 Listen to the episode on your favorite podcast player →
The Latest in UX of EdTech
Inclusive Design in EdTech Products: Kahoot! and Backpack Interactive
(Podcast) →
What is the current state of inclusive EdTech products? What are some resources to grow in this area?Calling all educators for paid opportunities (Announcement) →
(PreK-Higher Ed) We have several opportunities for paid user interviews and testing sessions on EdTech products. This is for educators currently in the classroom. Share the announcement post and contact us if interested.UX Jobs in EdTech (Newsletter) →
A Round-up List of Product Design, UX Design, UX Research, Content Design, and related roles in Education and EdTech. Contact us if you are hiring and would like a specific role to be included in the future.Slack community (DM for application) →
Are you a product designer, UX researcher, or UX writer working in the EdTech space? Consider joining us. To receive an application, send a DM that briefly describes your experience and work in UX and/or education.Our Design Studio (Info) →
We offer part-time product designers, researchers, and writers equipped to specialize in EdTech. Contract-to-hire full time options are also available.